from bpc import voxel,worlds,entitys,consoles
voxels = voxel()
entity = entitys()
player = entitys().players()
world = worlds()
console = consoles()
'以上为文件头，转换为js后请删除'

'''
//这段代码必须转换之后放到代码中，否则会报错
world.onPlayerJoin(({entity})=>{
    player = entity.player
})
'''

'以下为代码'
print(voxels.id(12))
print(voxels.VoxelTypes)
print(player.name)
world.say('你妈的')
console.log('你妈的')
console.clear()